Ad
Twitter
Archives
- October 2013 (3)
- September 2011 (1)
- May 2011 (1)
- April 2011 (5)
- February 2011 (3)
- January 2011 (3)
- December 2010 (3)
Categories
- Technology (19)
- Apple (8)
- Mac OS (7)
- Games (2)
- Graphics (5)
- Microsoft (8)
- Silverlight (6)
- Visual Studio (2)
- Apple (8)
- Technology (19)
Tags
3d afp age of empires iii age of mythology apple computer name freebsd freenas game gapless playback graphics graphics card hlsl home directory home network itunes kerberos ldap mac mesh microsoft mix mobile account model mp3 msbuild music nas network nfs parallels samba samples screen saver server settings share silverlight sleep video adapter visual studio windows xna
Archive for April, 2011
-
3D Effect Class for Silverlight
Posted on April 23, 2011 | No CommentsSummary This article explains key differences between shaders and effects and describes how to implement high-level “effect” functionality and why you might want to. If you just want the code: […] -
HLSL Shader Build Task with Visual Studio Integration
Posted on April 22, 2011 | 15 CommentsDo you wish Visual Studio would compile your HLSL files automatically for you? With this build task it can! This is especially useful for taking advantage of the new 3D […] -
HLSL Syntax Highlighting in Visual Studio 2010
Posted on April 21, 2011 | No CommentsI was looking for a quick way to get syntax highlighting for HLSL inside VS 2010 and came across the NShader project. Install the extension, restart VS, and if you’re […] -
Silverlight 3D Samples from MIX11
Posted on April 18, 2011 | 35 CommentsThe 3D samples from my MIX11 session are now online. You can grab them on MSDN Code Gallery. XNA Math Library – Math library from XNA which is planned for […] -
Silverlight 3D Graphics at MIX11
Posted on April 9, 2011 | 8 CommentsI’ll be at MIX11 on Wednesday April 13th to talk about a fantastic new feature coming to Silverlight 5 – 3D Graphics! I hope you can make the session or […]